Book Review: The Seventh Age: Dawn by Rick Heinz
I received a review copy from the publisher. This does not affect the contents of my review and all opinions are my own.
Mogsy’s Rating: 3 of 5 stars
Genre: Urban Fantasy
Series: Book 1
Publisher: Inkshares (January 17, 2017)
Length: 429 pages
The Seventh Age: Dawn certainly knows how to kick things off with style. In fact, the very first page opens with us standing twenty-one floors up above the city of Chicago on an I beam with our protagonist Mike Auburn, a man with a death wish. Rather, he is obsessed with death; everyone he has ever loved has crossed into the great unknown, and now Mike flirts regularly with it in the hopes of glimpsing the ghosts of his past on the other side. As it happens, Mike’s penchant for death defying stunts and near-death experiences also catches the attention of a group looking to recruit a candidate of his skills and interests.
Before long, Mike finds himself joining forces with a mysterious organization led by a man called O’Neil, enlisted into the war against the coming apocalypse. Soon our hero is battling demons, staving off the encroaching forces of the Unification whose aims involve resurrecting a powerful being named Lazarus so that they can usher in a new age where magic will once again reign supreme. After devouring the heart of the monster Golgoroth, Mike transcends his own humanity, becoming the key to an age-old conflict between the realms of supernatural beings.
I enjoyed The Seventh Age: Dawn for the most part, though I’ll also be honest and say that there were times where I really struggled. It’s an ambitious book for sure, though it also suffers occasionally from excessiveness and bloat, a common issue for first novels where you get the sense that the author is trying to cram as much as possible into their debut effort. Rick Heinz throws in everything but the kitchen sink: angels, demons, warlocks, vampires, ghosts, shapeshifters, and I’m sure there are quite a few more creatures that I’m forgetting. I believe therein lies part of the problem. There was simply too much to process such a short time, and in the end I felt like I was only able to absorb a small fraction of the information deluge.
Fortunately, after a few false starts I managed to fall into an easier rhythm, though I also can’t help but feel that “rhythm” might be a wildly inaccurate term to describe the nature of this book. The plot is complicated and rather dense, and the reader is dropped hard into the thick of things straight from the beginning. To the novel’s credit, at no point does the story slow down as we’re thrust into one frenetic situation after another. There’s really nothing soft or predictable about it.
That said though, for an urban fantasy, it’s a bit on the heavier side for my tastes. This is my go-to genre from straight-up fun, not to wrack my brain teasing out multiple impenetrable layers of hidden agendas or trying to work out who’s who. A book with so much action should not feel tedious, or else there’s something not right going on, and I just feel that the story tries to do too much at times and things can get very messy especially with the overabundance of POV characters. The constant shifts and back-and-forths made it nearly impossible to connect with any one person, and trying to keep all the names straight was one reason why I had difficulty getting into this book early on. Another issue is wordiness. In my opinion, there are quite a few scenes that could have been cut down or omitted altogether.
Still, the overall concept is a good one, even if the execution was a little shaky. For all the pomp and zeal that The Seven Age: Dawn tries to pack into its 400 or so pages, the overall plot is relatively light on substance, though that could change in the next installment. Rick Heinz may have tried to cover too much ground in this series opener, but there’s no denying that he’s created an interesting world that I wouldn’t mind exploring further. I also enjoyed the gritty dry tone he established for the rest of the series, a style which reminds me somewhat of Richard Kadrey’s Sandman Slim. Perhaps I just need to spend more time in this world to form stronger attachment to the characters and to get a better sense of where things stand.